unbindall //binds bind "TAB" "_impulse19" bind "ENTER" "clientMessageMode" bind "ESCAPE" "togglemenu" bind "z" "_ingameStats" bind "~" "toggleconsole" bind "PAUSE" "pause" bind "MOUSE3" "_impulse0" bind "t" "_impulse1" bind "k" "_impulse2" bind "n" "_impulse3" bind "f" "_impulse4" bind "," "_impulse5" bind "RIGHTALT" "_impulse6" bind "SPACE" "_impulse7" bind "u" "_impulse8" bind "l" "_impulse9" bind "g" "_moveleft" bind "h" "_back" bind "j" "_moveright" bind "y" "_forward" bind "c" "_moveDown" bind "MOUSE5" "_speed" bind "x" "vstr ua_zoom" set ua_zoom vstr ua_zoom1 set ua_zoom1 "g_fov 60; sensitivity 0.68; set ua_zoom vstr ua_zoom2" set ua_zoom2 "g_fov 110; sensitivity 1.25; set ua_zoom vstr ua_zoom1" bind "MOUSE1" "_attack" bind "MOUSE2" "_moveUp" bind "END" "_impulse18" bind "F1" "_impulse28" bind "F2" "_impulse29" bind "F3" "_impulse17" bind "F4" "screenshotjpeg" bind "mwheelup" "_impulse15" bind "mwheeldown" "_impulse14" //===========SOUND=========//™ bind INS "inc s_volume 0.1; addchatline '^2VolumE:';addchatline $s_volume" bind DEL "dec s_volume 0.1; addchatline '^2VolumE:';addchatline $s_volume" //===========GAMMA=========//™ bind "HOME" "inc r_gamma 0.1; addchatline '^2GammA:';addchatline $r_gamma" bind "END" "dec r_gamma 0.1; addchatline '^2GammA:';addchatline $r_gamma" //========BRIGHTNESS=======//™ bind "PGUP" "inc r_brightness 0.1; addchatline '^2BrightnesS:';addchatline $r_brightness" bind "PGDN" "dec r_brightness 0.1; addchatline '^2BrightnesS:';addchatline $r_brightness" bind "F5" "vstr ua_record" set "ua_record" "vstr ua_rec" set "ua_rec" "addchatline '^2Recording...';recordnetdemo;set ua_record vstr ua_stop" set "ua_stop" "stopnetdemo;addchatline '^1Stop rec !';set ua_record vstr ua_rec" bind "F6" "vstr ua_play" set "ua_play" "vstr ua_playon" set "ua_playon" "seta net_clientMaxPrediction '200'; seta net_predictionErrorDecay '56'; addchatline '^1mode visionnage ^3ON'; set ua_play vstr ua_playoff" set "ua_playoff" "seta net_clientMaxPrediction '1000'; seta net_predictionErrorDecay '112'; addchatline '^1mode visionnage ^2OFF'; set ua_play vstr ua_playoff" bind "F8" "seta net_allowcheat '1'; seta developer '1'; seta r_gamma '1'; seta r_brightness '1'; wait;wait;wait;wait; crash" bind "F12" "seta ui_name 'krl';seta ui_clan'^1connard'" bind "F11" "seta ui_name '^9K^7raa^9L';seta ui_clan ''" seta ui_name "krl" bind "7" "sayTeam '^4Item [^1#I^4]'" bind "8" "sayTeam '^5Took [^1#P^5]'" bind "4" "sayTeam '^1 DANGER ^5@^7#l'" bind "5" "sayTeam '^2 SAFE ^5@^7#l'" bind "1" "say '^3(^0:^1>^3)^0='" bind "9" "sayTeam '^1# ^9[IN/OUT] ^5LOW/water'" bind ")" "sayTeam '^1# ^9[IN/OUT] ^1HIGH'" bind "0" "sayTeam '^1# ^9[IN/OUT] ^3MIDDLE'" //Sound settings seta s_numberOfSpeakers "2" seta s_useDeferredSettings "1" seta s_minStereo "8" seta s_deviceName "" seta s_useEAXOcclusion "0" seta s_useEAXReverb "0" seta s_useOpenAL "1" seta s_radioChatterFraction "0.9" seta s_speakerFraction "0.65" seta s_numberOfSpeakers "2" seta s_subFraction "0.5" seta s_meterTopTime "2000" seta s_reverse "0" seta s_spatializationDecay "2" seta s_maxChannelsMixed "24" seta s_musicVolume "0" seta s_decompressionLimit "2" seta s_globalFraction "0.8" seta s_playDefaultSound "1" seta s_maxSoundsPerShader "0" seta s_doorDistanceAdd "150" seta s_volume "0.3" //Renderer settings seta r_mode "4" seta r_DisplayRefresh "100" seta r_debugArrowStep "120" seta r_debugLineWidth "1" seta r_debugLineDepthTest "0" seta r_forceLoadImages "0" seta r_shadows "0" seta r_renderer "best" seta r_swapInterval "1" seta r_useIndexBuffers "0" seta r_fullscreen "1" seta r_aspectRatio "0" seta r_alphaToCoverage "1" seta r_multiSamples "0" seta r_lightdetaillevel '9' seta r_multiSamples "0" seta r_skipBump "0" seta r_skipSpecular "1" seta r_skipFogLights "1" seta r_skipOverlays "1" seta r_skipPostProcess "1" seta r_skipDynamicTextures "1" seta r_skipMegaTexture "0" seta r_skipTranslucent "1" seta r_skipNewAmbient "1" seta r_skipParticles "1" seta r_lightscale '3.5' //Textures settings seta image_downSize "1" seta image_downSizeLimit "1" seta image_ignoreHighQuality "1" seta image_downSizeBumpLimit "512" //donne aux textures l'aspect cell shading seta image_downSizeBump "1" seta image_downSizeSpecular "1" seta image_downSizeSpecularLimit "1" seta image_useCache "1" seta image_cacheMegs "100" seta image_cacheMinK "30" seta image_usePrecompressedTextures "1" seta image_useNormalCompressionLoadDDSForPal "1" seta image_useNormalCompression "2" seta image_useAllFormats "1" seta image_useCompression "1" seta image_downSize "1" seta image_lodbias "0" seta image_anisotropy "0" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta g_favoritesList "" seta demo_enforceFS "0" //Network Settings seta net_clientLagOMeter "1" seta net_clientDownload "1" seta net_serverAllowServerMod "0" seta net_LANServer "0" seta net_menuLANServer "1" seta net_master4 "" seta net_master3 "" seta net_master2 "" seta net_master1 "" seta net_clientMaxRate "16000" seta net_serverMaxClientRate "25600" seta net_serverMenuDedicated "0" seta net_clientMaxPrediction "1000" seta net_predictionErrorDecay "112" seta net_clientUsercmdBackup "5" //Mouse and input Settings seta m_strafeSmooth "1" seta m_smooth "1" seta m_strafeScale "6.25" seta m_yaw "0.022" seta m_pitch "0.022" seta sensitivity "1.25" seta in_joystickLeftStickMove "1" seta in_toggleZoom "0" seta in_toggleCrouch "0" seta in_toggleRun "0" seta in_alwaysRun "1" seta in_freeLook "1" seta in_anglespeedkey "1.5" seta in_pitchspeed "140" seta in_yawspeed "140" seta sys_lang "english" seta cl_punkbuster "1" seta com_showFPS "1" seta g_showHudPopups "0" seta g_brassTime "0" seta g_decals "0" seta g_announcerDelay "1000" seta g_mapCycle "mapcycle" seta g_voteFlags "0" seta g_gameReviewPause "15" seta g_password "" seta g_gunViewStyle "0" seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_q3_6.tga" seta g_crosshairCustom "1" seta g_crosshairColor "1 1 1 1" seta g_crosshairSize "60" seta g_showProjectilePct "0" seta g_showHud "1" seta g_skipItemShadowsMP "1" seta g_skipPlayerShadowsMP "1" seta g_skipParticles "1" seta g_showPlayerShadow "0" seta g_editEntityTextDistance "256" seta g_editEntityDistance "512" seta g_showcamerainfo "0" seta g_healthTakeLimit "25" seta g_healthTakeAmt "5" seta g_healthTakeTime "5" seta g_useDynamicProtection "1" seta g_armorProtectionMP "0.66667" seta g_armorProtection "0.66667" seta g_nightmare "0" seta g_doubleVision "0" seta g_muzzleFlash "0" seta g_fov "110" seta g_gunz "0" seta g_showHudPopups "0" seta g_projectileLights "0" seta g_simpleitems "1" //User interface seta ui_model "model_player_marine" seta ui_skin "base" seta ui_showGun "0" seta ui_autoReload "0" seta ui_autoSwitch "0" seta ui_hitscanTint "120.0 0.6 1.0" seta ui_model_strogg "" seta ui_model_marine "" seta ui_team "Strogg" //bob seta pm_bobpitch "0.0" seta pm_bobroll "0.0" seta pm_bobup "0.0" seta pm_crouchbob "0.0" seta pm_runbob "0.0" seta pm_runpitch "0.0" seta pm_runroll "0.0" seta pm_walkbob "0.0" seta net_serverSnapshotDelay "30" //xbattle stuff cl_autoAction 7 cl_blood 0 cl_editMapLocations 0 cl_gimmikMod 1 cl_grenadeTrail 0 cl_enemyColorArms 00ff00 cl_enemyColorLegs 00ff00 cl_enemyColorTorso 00ff00 cl_enemyColorIntensity 1 cl_gibs 0 cl_nailTrail 0 cl_teamColorArms 00ffff cl_teamColorLegs 00ffff cl_teamColorTorso 00ffff cl_teamColorIntensity 1 cl_tinyRailTrail 1 cl_useScreenShotJPEG 1 cl_rocketTrail 0 cl_simpleItems 1 cl_teamForceColors 7 cl_viewBobbing 0 cl_weaponBobbing 0 cl_weaponConfigs 1 cl_weaponConfig0 "-1 -1 -1 3 48 ff0000 -1" cl_weaponConfig1 "-1 -1 -1 14 64 ffff00 -1" cl_weaponConfig2 "-1 -1 -1 6 24 ff8c00 -1" cl_weaponConfig3 "-1 -1 -1 6 24 0073ff -1" cl_weaponConfig4 "-1 -1 -1 6 24 338f12 -1" cl_weaponConfig5 "-1 -1 -1 6 24 666666 -1" cl_weaponConfig6 "-1 -1 -1 6 24 ffffff -1" cl_weaponConfig7 "-1 -1 -1 14 64 000000 -1" cl_weaponConfig8 "-1 -1 -1 14 48 ffffff -1" cl_weaponConfig9 "-1 -1 -1 9 24 c433ff -1" hud_ammoBar 1 hud_ammoColor 1 hud_ammoVisible 2 hud_barStyle 1 hud_drawTeamOverlay 2 hud_drawTimer 1 hud_lagometerPosition 576 428 hud_showJumps 0 hud_showSpeed 0 hud_showTeamHealth 1 hud_teamOverlayDrawSelf 1 hud_weaponHighlight 1 hud_weaponSwitch 1 hud_weaponVisible 2 r_ambientLightOnly 2 r_skipWorldFX 23 s_altHitsounds 1 cl_ammoCheck 0 cl_nomip 3 cl_q3Zoom 1 s_altEnemySounds 1 //Q4MAX stuff seta cg_blood 0 seta cg_gibs 0 seta cg_smoke_RL 0 seta cg_smoke_GL 0 seta r_vertexLight 1 seta ui_autoAction "ss" seta cg_forceModels 1 seta cg_forceColors 1 seta cg_enemyColor "0 255 0" seta cg_teamColor "255 0 0" seta cg_enemyModel "model_player_marine" seta hud_style "cpmhud1"