<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="languages - Galician"
	ProjectGUID="{583840C9-525A-4417-866C-6197EBC12214}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Dynamic|Win32"
			OutputDirectory="dynamic"
			IntermediateDirectory="obj"
			ConfigurationType="2"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GL_ES_EXPORTS"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="$(OutDir)/gl_ES.dll"
				LinkIncremental="1"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				ResourceOnlyDLL="TRUE"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Copying language DLL into debug directory"
				CommandLine="if not exist ..\debug\lang md ..\debug\lang
copy &quot;$(TargetPath)&quot; ..\debug\lang\$(TargetFileName)
"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<File
			RelativePath="gl_ES.h">
		</File>
		<File
			RelativePath="gl_ES.rc">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
