gfxEngine_documentation
gestionRoom.h
Go to the documentation of this file.
1 #ifndef GESTIONROOM_H
2 #define GESTIONROOM_H
3 
4 void gr_initLevelRooms(int level);
5 void gr_changeRoom(int level,int roomX,int roomY);
6 void gr_showRoom(void);
7 void gr_removeObj(int level,int roomX,int roomY,int typeObjet,int objet,int idObject);
8 int gr_getStartPlayerX(void);
9 int gr_getStartPlayerY(void);
10 
11 void gr_move2RoomRight();
12 void gr_move2RoomLeft();
13 void gr_move2RoomUp();
14 void gr_move2RoomDown();
15 int gr_isLastRoom(void);
16 int gr_getHalo(void);
17 
18 #endif
void gr_move2RoomLeft()
int gr_isLastRoom(void)
void gr_changeRoom(int level, int roomX, int roomY)
void gr_removeObj(int level, int roomX, int roomY, int typeObjet, int objet, int idObject)
void gr_move2RoomDown()
int gr_getStartPlayerX(void)
void gr_move2RoomUp()
void gr_initLevelRooms(int level)
void gr_move2RoomRight()
int gr_getStartPlayerY(void)
void gr_showRoom(void)
int gr_getHalo(void)