// Written by FreeCAD http://free-cad.sf.net/ // face number1 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part1 = mesh2{ vertex_vectors { 46, <-5.56,3.225,0>, <-5.56,3.725,0.5>, <-5.56,1.5,0>, <-5.56,0,1.5>, <-5.56,1.11177,0.0511113>, <-5.56,0.75,0.200962>, <-5.56,0.43934,0.43934>, <-5.56,0.200962,0.75>, <-5.56,0.0511113,1.11177>, <-5.56,0,5.44758>, <-5.56,0.304142,6.2832>, <-5.56,0.0350417,5.74738>, <-5.56,0.138278,6.03102>, <-5.56,1.6871,7.93134>, <-5.56,1.6871,8.89553>, <-5.56,1.79773,8.10838>, <-5.56,1.85527,8.30906>, <-5.56,1.85527,8.51782>, <-5.56,1.79773,8.71849>, <-5.56,-0.55,11.5616>, <-5.56,0.17777,12.25>, <-5.56,2.69586,9.24906>, <-5.56,2.69586,7.57781>, <-5.56,2.88761,8.94219>, <-5.56,2.98735,8.59436>, <-5.56,2.98735,8.23251>, <-5.56,2.88761,7.88468>, <-5.56,1.30414,5.91923>, <-5.56,1,5.08361>, <-5.56,1.13828,5.66704>, <-5.56,1.03504,5.38341>, <-5.56,1,3.55399>, <-5.56,3.29586,2.71836>, <-5.56,1.04762,3.20536>, <-5.56,1.18698,2.88228>, <-5.56,1.40789,2.6084>, <-5.56,1.69414,2.4038>, <-5.56,2.02478,2.28345>, <-5.56,2.37559,2.25619>, <-5.56,2.72085,2.32399>, <-5.56,3.03529,2.48191>, <-5.56,3.7,3.2>, <-5.56,10.2,3.2>, <-5.56,10.2,0>, <-5.56,5.975,-1.85407e-014>, <-5.56,5.475,0.5>, } normal_vectors { 46, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 44, <42,44,43>, <45,32,1>, <32,40,1>, <42,45,44>, <41,32,45>, <38,37,2>, <36,4,37>, <38,1,39>, <40,39,1>, <2,0,38>, <1,38,0>, <41,45,42>, <25,24,17>, <23,17,24>, <16,26,25>, <15,26,16>, <16,25,17>, <23,21,18>, <23,18,17>, <21,14,18>, <22,26,15>, <22,15,13>, <5,4,36>, <3,35,34>, <3,34,33>, <36,6,5>, <8,7,36>, <36,3,8>, <3,33,31>, <36,35,3>, <31,9,3>, <7,6,36>, <30,9,28>, <29,27,10>, <10,27,13>, <13,27,22>, <29,12,30>, <30,12,11>, <12,29,10>, <19,14,20>, <30,11,9>, <28,9,31>, <14,21,20>, <37,4,2>, } } // end of Face1 // face number2 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part2 = mesh2{ vertex_vectors { 4, <-5.56,3.225,0>, <-5.56,3.725,0.5>, <5.56,3.725,0.5>, <5.56,3.225,0>, } normal_vectors { 4, <0,-0.707107,0.707107>, <0,-0.707107,0.707107>, <0,-0.707107,0.707107>, <0,-0.707107,0.707107>, } face_indices { 2, <3,1,0>, <1,3,2>, } } // end of Face2 // face number3 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part3 = mesh2{ vertex_vectors { 61, <-5.56,3.725,0.5>, <-5.56,5.475,0.5>, <5.56,5.475,0.5>, <5.56,3.725,0.5>, <-4.38,5.17,0.5>, <-3.54,5.17,0.5>, <-4.53,5.02,0.5>, <-4.52489,5.05882,0.5>, <-4.5099,5.095,0.5>, <-4.48607,5.12607,0.5>, <-4.455,5.1499,0.5>, <-4.41882,5.16489,0.5>, <-4.53,4.18,0.5>, <-4.38,4.03,0.5>, <-4.41882,4.03511,0.5>, <-4.455,4.0501,0.5>, <-4.48607,4.07393,0.5>, <-4.5099,4.105,0.5>, <-4.52489,4.14118,0.5>, <-3.54,4.03,0.5>, <-3.39,4.18,0.5>, <-3.39511,4.14118,0.5>, <-3.4101,4.105,0.5>, <-3.43393,4.07393,0.5>, <-3.465,4.0501,0.5>, <-3.50118,4.03511,0.5>, <-3.39,5.02,0.5>, <-3.50118,5.16489,0.5>, <-3.465,5.1499,0.5>, <-3.43393,5.12607,0.5>, <-3.4101,5.095,0.5>, <-3.39511,5.05882,0.5>, <3.54,4.03,0.5>, <4.38,4.03,0.5>, <4.53,4.18,0.5>, <4.52489,4.14118,0.5>, <4.5099,4.105,0.5>, <4.48607,4.07393,0.5>, <4.455,4.0501,0.5>, <4.41882,4.03511,0.5>, <4.53,5.02,0.5>, <4.38,5.17,0.5>, <4.41882,5.16489,0.5>, <4.455,5.1499,0.5>, <4.48607,5.12607,0.5>, <4.5099,5.095,0.5>, <4.52489,5.05882,0.5>, <3.54,5.17,0.5>, <3.39,5.02,0.5>, <3.39511,5.05882,0.5>, <3.4101,5.095,0.5>, <3.43393,5.12607,0.5>, <3.465,5.1499,0.5>, <3.50118,5.16489,0.5>, <3.39,4.18,0.5>, <3.50118,4.03511,0.5>, <3.465,4.0501,0.5>, <3.43393,4.07393,0.5>, <3.4101,4.105,0.5>, <3.39511,4.14118,0.5>, <0,4.6,0.5>, } normal_vectors { 61, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, } face_indices { 64, <0,14,15>, <15,16,0>, <0,13,14>, <13,0,19>, <60,25,55>, <0,3,19>, <55,25,19>, <17,0,16>, <12,0,18>, <17,18,0>, <23,24,60>, <21,22,60>, <22,23,60>, <0,12,6>, <24,25,60>, <32,19,3>, <60,55,56>, <3,39,33>, <33,32,3>, <39,3,38>, <3,37,38>, <32,55,19>, <60,57,58>, <60,59,54>, <59,60,58>, <37,3,36>, <35,3,34>, <36,3,35>, <57,60,56>, <3,2,34>, <60,20,21>, <7,1,6>, <8,1,7>, <26,60,31>, <31,60,30>, <8,9,1>, <26,20,60>, <11,1,10>, <4,5,1>, <1,11,4>, <10,1,9>, <29,60,28>, <47,5,27>, <28,60,27>, <5,47,1>, <6,1,0>, <30,60,29>, <48,49,60>, <50,60,49>, <60,50,51>, <40,2,46>, <46,2,45>, <60,51,52>, <48,60,54>, <53,60,52>, <41,2,47>, <27,53,47>, <44,2,43>, <42,43,2>, <2,41,42>, <44,45,2>, <1,47,2>, <60,53,27>, <40,34,2>, } } // end of Face3 // face number4 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part4 = mesh2{ vertex_vectors { 4, <-5.56,5.475,0.5>, <-5.56,5.975,-1.85407e-014>, <5.56,5.975,-1.85407e-014>, <5.56,5.475,0.5>, } normal_vectors { 4, <0,0.707107,0.707107>, <0,0.707107,0.707107>, <0,0.707107,0.707107>, <0,0.707107,0.707107>, } face_indices { 2, <3,1,0>, <1,3,2>, } } // end of Face4 // face number5 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part5 = mesh2{ vertex_vectors { 4, <-5.56,3.225,0>, <-5.56,1.5,0>, <5.56,1.5,0>, <5.56,3.225,0>, } normal_vectors { 4, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, } face_indices { 2, <3,1,0>, <1,3,2>, } } // end of Face5 // face number6 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part6 = mesh2{ vertex_vectors { 9, <3.26,9.7,0>, <0.76,9.7,0>, <0.76,10.2,0>, <-5.56,10.2,0>, <-5.56,5.975,0>, <5.56,5.975,0>, <5.56,10.2,0>, <3.26,10.2,0>, <0,8.0875,0>, } normal_vectors { 9, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, } face_indices { 8, <2,8,3>, <6,0,7>, <8,5,4>, <8,2,1>, <8,1,0>, <0,5,8>, <0,6,5>, <8,4,3>, } } // end of Face6 // face number7 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part7 = mesh2{ vertex_vectors { 46, <5.56,3.225,0>, <5.56,1.5,0>, <5.56,0,1.5>, <5.56,1.11177,0.0511113>, <5.56,0.75,0.200962>, <5.56,0.43934,0.43934>, <5.56,0.200962,0.75>, <5.56,0.0511113,1.11177>, <5.56,0,5.44758>, <5.56,0.304142,6.2832>, <5.56,0.0350417,5.74738>, <5.56,0.138278,6.03102>, <5.56,1.6871,7.93134>, <5.56,1.6871,8.89553>, <5.56,1.79773,8.10838>, <5.56,1.85527,8.30906>, <5.56,1.85527,8.51782>, <5.56,1.79773,8.71849>, <5.56,-0.55,11.5616>, <5.56,0.17777,12.25>, <5.56,2.69586,9.24906>, <5.56,2.69586,7.57781>, <5.56,2.88761,8.94219>, <5.56,2.98735,8.59436>, <5.56,2.98735,8.23251>, <5.56,2.88761,7.88468>, <5.56,1.30414,5.91923>, <5.56,1,5.08361>, <5.56,1.13828,5.66704>, <5.56,1.03504,5.38341>, <5.56,1,3.55399>, <5.56,3.29586,2.71836>, <5.56,1.04762,3.20536>, <5.56,1.18698,2.88228>, <5.56,1.40789,2.6084>, <5.56,1.69414,2.4038>, <5.56,2.02478,2.28345>, <5.56,2.37559,2.25619>, <5.56,2.72085,2.32399>, <5.56,3.03529,2.48191>, <5.56,3.7,3.2>, <5.56,10.2,3.2>, <5.56,10.2,0>, <5.56,5.975,-1.85407e-014>, <5.56,5.475,0.5>, <5.56,3.725,0.5>, } normal_vectors { 46, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 44, <41,43,42>, <44,31,45>, <31,39,45>, <41,44,43>, <40,31,44>, <37,36,1>, <35,3,36>, <37,45,38>, <39,38,45>, <1,0,37>, <45,37,0>, <40,44,41>, <24,23,16>, <22,16,23>, <15,25,24>, <14,25,15>, <15,24,16>, <22,20,17>, <22,17,16>, <20,13,17>, <21,25,14>, <21,14,12>, <4,3,35>, <2,34,33>, <2,33,32>, <35,5,4>, <7,6,35>, <35,2,7>, <2,32,30>, <35,34,2>, <30,8,2>, <6,5,35>, <29,8,27>, <28,26,9>, <9,26,12>, <12,26,21>, <28,11,29>, <29,11,10>, <11,28,9>, <18,13,19>, <29,10,8>, <27,8,30>, <13,20,19>, <36,3,1>, } } // end of Face7 // face number8 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part8 = mesh2{ vertex_vectors { 4, <3.26,10.2,0>, <5.56,10.2,0>, <5.56,10.2,3.2>, <3.26,10.2,3.2>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face8 // face number9 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part9 = mesh2{ vertex_vectors { 4, <-5.56,10.2,3.2>, <0.76,10.2,3.2>, <-5.56,10.2,0>, <0.76,10.2,0>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face9 // face number10 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part10 = mesh2{ vertex_vectors { 4, <3.26,10.2,3.2>, <3.26,9.7,3.2>, <3.26,10.2,0>, <3.26,9.7,0>, } normal_vectors { 4, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 2, <0,3,2>, <3,0,1>, } } // end of Face10 // face number11 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part11 = mesh2{ vertex_vectors { 65, <3.26,10.2,3.2>, <5.56,10.2,3.2>, <5.56,3.7,3.2>, <-5.56,3.7,3.2>, <-5.56,10.2,3.2>, <0.76,10.2,3.2>, <0.76,9.7,3.2>, <3.26,9.7,3.2>, <-3.39,5.02,3.2>, <-3.54,5.17,3.2>, <-3.39511,5.05882,3.2>, <-3.4101,5.095,3.2>, <-3.43393,5.12607,3.2>, <-3.465,5.1499,3.2>, <-3.50118,5.16489,3.2>, <-4.38,5.17,3.2>, <-4.53,5.02,3.2>, <-4.41882,5.16489,3.2>, <-4.455,5.1499,3.2>, <-4.48607,5.12607,3.2>, <-4.5099,5.095,3.2>, <-4.52489,5.05882,3.2>, <-4.53,4.18,3.2>, <-4.38,4.03,3.2>, <-4.52489,4.14118,3.2>, <-4.5099,4.105,3.2>, <-4.48607,4.07393,3.2>, <-4.455,4.0501,3.2>, <-4.41882,4.03511,3.2>, <-3.54,4.03,3.2>, <-3.39,4.18,3.2>, <-3.50118,4.03511,3.2>, <-3.465,4.0501,3.2>, <-3.43393,4.07393,3.2>, <-3.4101,4.105,3.2>, <-3.39511,4.14118,3.2>, <3.39,4.18,3.2>, <3.54,4.03,3.2>, <3.39511,4.14118,3.2>, <3.4101,4.105,3.2>, <3.43393,4.07393,3.2>, <3.465,4.0501,3.2>, <3.50118,4.03511,3.2>, <4.38,4.03,3.2>, <4.53,4.18,3.2>, <4.41882,4.03511,3.2>, <4.455,4.0501,3.2>, <4.48607,4.07393,3.2>, <4.5099,4.105,3.2>, <4.52489,4.14118,3.2>, <4.53,5.02,3.2>, <4.38,5.17,3.2>, <4.52489,5.05882,3.2>, <4.5099,5.095,3.2>, <4.48607,5.12607,3.2>, <4.455,5.1499,3.2>, <4.41882,5.16489,3.2>, <3.54,5.17,3.2>, <3.39,5.02,3.2>, <3.50118,5.16489,3.2>, <3.465,5.1499,3.2>, <3.43393,5.12607,3.2>, <3.4101,5.095,3.2>, <3.39511,5.05882,3.2>, <0,6.95,3.2>, } normal_vectors { 65, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, } face_indices { 68, <3,29,23>, <23,28,3>, <27,3,28>, <3,27,26>, <3,37,29>, <32,41,33>, <31,42,32>, <37,31,29>, <25,3,26>, <22,3,24>, <25,24,3>, <34,39,35>, <30,35,64>, <38,64,35>, <22,16,3>, <33,40,34>, <37,2,43>, <41,32,42>, <2,37,3>, <2,46,45>, <45,43,2>, <46,2,47>, <2,48,47>, <37,42,31>, <39,34,40>, <64,38,36>, <39,38,35>, <48,2,49>, <44,2,50>, <49,2,44>, <41,40,33>, <2,52,50>, <64,8,30>, <16,21,3>, <19,4,20>, <3,21,20>, <10,64,11>, <12,64,13>, <11,64,12>, <64,10,8>, <17,4,18>, <15,9,4>, <4,17,15>, <18,4,19>, <9,14,4>, <64,7,6>, <14,64,4>, <4,64,6>, <14,13,64>, <4,6,5>, <4,3,20>, <64,36,58>, <58,63,64>, <62,61,64>, <64,63,62>, <53,2,1>, <54,1,55>, <53,1,54>, <59,7,60>, <61,60,64>, <7,64,60>, <1,0,7>, <7,57,51>, <57,7,59>, <7,51,56>, <56,1,7>, <56,55,1>, <53,52,2>, } } // end of Face11 // face number12 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part12 = mesh2{ vertex_vectors { 4, <3.26,9.7,3.2>, <0.76,9.7,3.2>, <3.26,9.7,0>, <0.76,9.7,0>, } normal_vectors { 4, <0,-1,0>, <0,-1,0>, <0,-1,0>, <0,-1,0>, } face_indices { 2, <0,3,2>, <3,0,1>, } } // end of Face12 // face number13 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part13 = mesh2{ vertex_vectors { 4, <0.76,10.2,3.2>, <0.76,9.7,3.2>, <0.76,9.7,0>, <0.76,10.2,0>, } normal_vectors { 4, <-1,0,0>, <-1,0,0>, <-1,0,0>, <-1,0,0>, } face_indices { 2, <1,3,2>, <3,1,0>, } } // end of Face13 // face number14 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part14 = mesh2{ vertex_vectors { 4, <-5.56,3.7,3.2>, <5.56,3.7,3.2>, <5.56,3.29586,2.71836>, <-5.56,3.29586,2.71836>, } normal_vectors { 4, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face14 // face number15 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part15 = mesh2{ vertex_vectors { 20, <-5.56,1,3.55399>, <-5.56,3.29586,2.71836>, <-5.56,1.04762,3.20536>, <-5.56,1.18698,2.88228>, <-5.56,1.40789,2.6084>, <-5.56,1.69414,2.4038>, <-5.56,2.02478,2.28345>, <-5.56,2.37559,2.25619>, <-5.56,2.72085,2.32399>, <-5.56,3.03529,2.48191>, <5.56,1,3.55399>, <5.56,3.29586,2.71836>, <5.56,1.04762,3.20536>, <5.56,1.18698,2.88228>, <5.56,1.40789,2.6084>, <5.56,1.69414,2.4038>, <5.56,2.02478,2.28345>, <5.56,2.37559,2.25619>, <5.56,2.72085,2.32399>, <5.56,3.03529,2.48191>, } normal_vectors { 20, <0,-1,0>, <0,0.766044,-0.642788>, <0,-0.963371,-0.268173>, <0,-0.856167,-0.516699>, <0,-0.686242,-0.727374>, <0,-0.466044,-0.884762>, <0,-0.211704,-0.977334>, <0,0.0581448,-0.998308>, <0,0.323734,-0.946148>, <0,0.565607,-0.824675>, <0,-1,0>, <0,0.766044,-0.642788>, <0,-0.963371,-0.268173>, <0,-0.856167,-0.516699>, <0,-0.686242,-0.727374>, <0,-0.466044,-0.884762>, <0,-0.211704,-0.977334>, <0,0.0581448,-0.998308>, <0,0.323734,-0.946148>, <0,0.565607,-0.824675>, } face_indices { 18, <1,19,9>, <8,17,7>, <7,16,6>, <9,18,8>, <19,1,11>, <17,8,18>, <16,7,17>, <19,18,9>, <6,16,5>, <5,14,4>, <3,12,2>, <2,10,0>, <4,13,3>, <14,5,15>, <12,3,13>, <10,2,12>, <14,13,4>, <5,16,15>, } } // end of Face15 // face number16 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part16 = mesh2{ vertex_vectors { 4, <-5.56,1,3.55399>, <5.56,1,3.55399>, <5.56,1,5.08361>, <-5.56,1,5.08361>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face16 // face number17 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part17 = mesh2{ vertex_vectors { 8, <-5.56,1.30414,5.91923>, <-5.56,1,5.08361>, <-5.56,1.13828,5.66704>, <-5.56,1.03504,5.38341>, <5.56,1.30414,5.91923>, <5.56,1,5.08361>, <5.56,1.13828,5.66704>, <5.56,1.03504,5.38341>, } normal_vectors { 8, <0,-0.766044,0.642788>, <0,-1,4.37257e-014>, <0,-0.893633,0.448799>, <0,-0.973045,0.230616>, <0,-0.766044,0.642788>, <0,-1,4.37257e-014>, <0,-0.893633,0.448799>, <0,-0.973045,0.230616>, } face_indices { 6, <1,7,3>, <7,1,5>, <3,7,2>, <2,6,0>, <4,0,6>, <2,7,6>, } } // end of Face17 // face number18 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part18 = mesh2{ vertex_vectors { 4, <-5.56,1.30414,5.91923>, <5.56,1.30414,5.91923>, <5.56,2.69586,7.57781>, <-5.56,2.69586,7.57781>, } normal_vectors { 4, <0,0.766044,-0.642788>, <0,0.766044,-0.642788>, <0,0.766044,-0.642788>, <0,0.766044,-0.642788>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face18 // face number19 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part19 = mesh2{ vertex_vectors { 12, <-5.56,2.69586,7.57781>, <5.56,2.69586,7.57781>, <5.56,2.69586,9.24906>, <5.56,2.88761,8.94219>, <5.56,2.98735,8.59436>, <5.56,2.98735,8.23251>, <5.56,2.88761,7.88468>, <-5.56,2.69586,9.24906>, <-5.56,2.88761,8.94219>, <-5.56,2.98735,8.59436>, <-5.56,2.98735,8.23251>, <-5.56,2.88761,7.88468>, } normal_vectors { 12, <0,0.766044,-0.642788>, <0,0.766044,-0.642788>, <0,0.766044,0.642788>, <0,0.913545,0.406737>, <0,0.990268,0.139173>, <0,0.990268,-0.139173>, <0,0.913545,-0.406737>, <0,0.766044,0.642788>, <0,0.913545,0.406737>, <0,0.990268,0.139173>, <0,0.990268,-0.139173>, <0,0.913545,-0.406737>, } face_indices { 10, <7,3,8>, <8,4,9>, <3,7,2>, <4,8,3>, <9,4,10>, <10,6,11>, <11,1,0>, <6,10,5>, <1,11,6>, <10,4,5>, } } // end of Face19 // face number20 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part20 = mesh2{ vertex_vectors { 4, <-5.56,2.69586,9.24906>, <5.56,2.69586,9.24906>, <5.56,0.17777,12.25>, <-5.56,0.17777,12.25>, } normal_vectors { 4, <0,0.766044,0.642788>, <0,0.766044,0.642788>, <0,0.766044,0.642788>, <0,0.766044,0.642788>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face20 // face number21 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part21 = mesh2{ vertex_vectors { 4, <-5.56,0.17777,12.25>, <5.56,0.17777,12.25>, <5.56,-0.55,11.5616>, <-5.56,-0.55,11.5616>, } normal_vectors { 4, <0,-0.687184,0.726483>, <0,-0.687184,0.726483>, <0,-0.687184,0.726483>, <0,-0.687184,0.726483>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face21 // face number22 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part22 = mesh2{ vertex_vectors { 4, <-5.56,-0.55,11.5616>, <5.56,-0.55,11.5616>, <5.56,1.6871,8.89553>, <-5.56,1.6871,8.89553>, } normal_vectors { 4, <0,-0.766044,-0.642788>, <0,-0.766044,-0.642788>, <0,-0.766044,-0.642788>, <0,-0.766044,-0.642788>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face22 // face number23 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part23 = mesh2{ vertex_vectors { 12, <-5.56,1.6871,7.93134>, <-5.56,1.6871,8.89553>, <-5.56,1.79773,8.10838>, <-5.56,1.85527,8.30906>, <-5.56,1.85527,8.51782>, <-5.56,1.79773,8.71849>, <5.56,1.6871,7.93134>, <5.56,1.6871,8.89553>, <5.56,1.79773,8.10838>, <5.56,1.85527,8.30906>, <5.56,1.85527,8.51782>, <5.56,1.79773,8.71849>, } normal_vectors { 12, <0,0.766044,-0.642788>, <0,0.766044,0.642788>, <0,0.913545,-0.406737>, <0,0.990268,-0.139173>, <0,0.990268,0.139173>, <0,0.913545,0.406737>, <0,0.766044,-0.642788>, <0,0.766044,0.642788>, <0,0.913545,-0.406737>, <0,0.990268,-0.139173>, <0,0.990268,0.139173>, <0,0.913545,0.406737>, } face_indices { 10, <1,11,5>, <5,10,4>, <11,1,7>, <10,5,11>, <4,10,3>, <3,8,2>, <2,6,0>, <8,3,9>, <6,2,8>, <3,10,9>, } } // end of Face23 // face number24 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part24 = mesh2{ vertex_vectors { 4, <-5.56,1.6871,7.93134>, <5.56,1.6871,7.93134>, <5.56,0.304142,6.2832>, <-5.56,0.304142,6.2832>, } normal_vectors { 4, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face24 // face number25 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part25 = mesh2{ vertex_vectors { 8, <-5.56,0.304142,6.2832>, <5.56,0.304142,6.2832>, <5.56,0,5.44758>, <5.56,0.0350417,5.74738>, <5.56,0.138278,6.03102>, <-5.56,0,5.44758>, <-5.56,0.0350417,5.74738>, <-5.56,0.138278,6.03102>, } normal_vectors { 8, <0,-0.766044,0.642788>, <0,-0.766044,0.642788>, <0,-1,0>, <0,-0.973045,0.230616>, <0,-0.893633,0.448799>, <0,-1,0>, <0,-0.973045,0.230616>, <0,-0.893633,0.448799>, } face_indices { 6, <5,3,6>, <3,5,2>, <6,3,7>, <7,1,0>, <1,7,4>, <7,3,4>, } } // end of Face25 // face number26 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part26 = mesh2{ vertex_vectors { 4, <-5.56,0,5.44758>, <5.56,0,5.44758>, <5.56,0,1.5>, <-5.56,0,1.5>, } normal_vectors { 4, <0,-1,0>, <0,-1,0>, <0,-1,0>, <0,-1,0>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face26 // face number27 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part27 = mesh2{ vertex_vectors { 14, <-5.56,0,1.5>, <5.56,0,1.5>, <5.56,1.5,0>, <5.56,1.11177,0.0511113>, <5.56,0.75,0.200962>, <5.56,0.43934,0.43934>, <5.56,0.200962,0.75>, <5.56,0.0511113,1.11177>, <-5.56,1.5,0>, <-5.56,1.11177,0.0511113>, <-5.56,0.75,0.200962>, <-5.56,0.43934,0.43934>, <-5.56,0.200962,0.75>, <-5.56,0.0511113,1.11177>, } normal_vectors { 14, <0,-1,-1.48571e-013>, <0,-1,-1.48571e-013>, <0,1.83691e-016,-1>, <0,-0.258819,-0.965926>, <0,-0.5,-0.866025>, <0,-0.707107,-0.707107>, <0,-0.866025,-0.5>, <0,-0.965926,-0.258819>, <0,1.83691e-016,-1>, <0,-0.258819,-0.965926>, <0,-0.5,-0.866025>, <0,-0.707107,-0.707107>, <0,-0.866025,-0.5>, <0,-0.965926,-0.258819>, } face_indices { 12, <8,3,9>, <9,4,10>, <2,3,8>, <4,5,11>, <4,9,3>, <11,10,4>, <12,7,13>, <13,1,0>, <6,12,5>, <1,13,7>, <6,7,12>, <12,11,5>, } } // end of Face27 // face number28 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part28 = mesh2{ vertex_vectors { 4, <-3.39,4.18,3.2>, <-3.39,5.02,3.2>, <-3.39,4.18,13>, <-3.39,5.02,13>, } normal_vectors { 4, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face28 // face number29 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part29 = mesh2{ vertex_vectors { 4, <-3.39,4.18,-2.75>, <-3.39,5.02,-2.75>, <-3.39,4.18,0.5>, <-3.39,5.02,0.5>, } normal_vectors { 4, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face29 // face number30 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part30 = mesh2{ vertex_vectors { 21, <-3.54,5.17,3.2>, <-3.54,5.17,13>, <-3.39,5.02,3.2>, <-3.39511,5.05882,3.2>, <-3.4101,5.095,3.2>, <-3.43393,5.12607,3.2>, <-3.465,5.1499,3.2>, <-3.50118,5.16489,3.2>, <-3.39,5.02,13>, <-3.43393,5.12607,13.1524>, <-3.40729,5.08992,13.06>, <-3.39711,5.0656,13.0247>, <-3.39295,5.04957,13.0102>, <-3.3909,5.03642,13.0031>, <-3.39023,5.02827,13.0008>, <-3.53021,5.16968,13.0011>, <-3.52073,5.16876,13.0043>, <-3.50864,5.16668,13.0115>, <-3.49253,5.1623,13.0267>, <-3.47103,5.15321,13.0583>, <-3.45108,5.1408,13.1013>, } normal_vectors { 21, <1.48142e-013,1,0>, <-1.83691e-016,1,0>, <1,-1.18424e-014,0>, <0.965926,0.258819,0>, <0.866025,0.5,0>, <0.707107,0.707107,0>, <0.5,0.866025,0>, <0.258819,0.965926,0>, <1,-1.18424e-014,0>, <0.707107,0.707107,0>, <0.884705,0.466151,0>, <0.952659,0.304041,0>, <0.98037,0.197165,0>, <0.99399,0.109471,0>, <0.998481,0.0551029,0>, <0.0652785,0.997867,0>, <0.128498,0.99171,0>, <0.209098,0.977895,0>, <0.316471,0.948602,0>, <0.459768,0.888039,0>, <0.592795,0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face30 // face number31 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part31 = mesh2{ vertex_vectors { 19, <-4.38,5.17,13>, <-4.48607,5.12607,13.1524>, <-4.38979,5.16968,13.0011>, <-4.39927,5.16876,13.0043>, <-4.41136,5.16668,13.0115>, <-4.42747,5.1623,13.0267>, <-4.44897,5.15321,13.0583>, <-4.46892,5.1408,13.1013>, <-4.285,4.925,13.85>, <-3.635,4.925,13.85>, <-3.43393,5.12607,13.1524>, <-3.54,5.17,13>, <-3.53021,5.16968,13.0011>, <-3.52073,5.16876,13.0043>, <-3.50864,5.16668,13.0115>, <-3.49253,5.1623,13.0267>, <-3.47103,5.15321,13.0583>, <-3.45108,5.1408,13.1013>, <-3.96,5.0475,13.425>, } normal_vectors { 19, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, } face_indices { 18, <0,3,2>, <3,0,4>, <18,0,11>, <12,13,11>, <11,13,14>, <14,15,11>, <15,16,11>, <0,5,4>, <6,0,7>, <0,18,1>, <0,1,7>, <18,8,1>, <16,17,11>, <10,9,18>, <10,11,17>, <9,8,18>, <10,18,11>, <5,0,6>, } } // end of Face31 // face number32 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part32 = mesh2{ vertex_vectors { 19, <3.54,5.17,13>, <3.43393,5.12607,13.1524>, <3.53021,5.16968,13.0011>, <3.52073,5.16876,13.0043>, <3.50864,5.16668,13.0115>, <3.49253,5.1623,13.0267>, <3.47103,5.15321,13.0583>, <3.45108,5.1408,13.1013>, <3.635,4.925,13.85>, <4.285,4.925,13.85>, <4.48607,5.12607,13.1524>, <4.38,5.17,13>, <4.38979,5.16968,13.0011>, <4.39927,5.16876,13.0043>, <4.41136,5.16668,13.0115>, <4.42747,5.1623,13.0267>, <4.44897,5.15321,13.0583>, <4.46892,5.1408,13.1013>, <3.96,5.0475,13.425>, } normal_vectors { 19, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, <0,-0.960881,-0.27696>, } face_indices { 18, <0,3,2>, <0,4,3>, <0,5,4>, <11,18,0>, <11,12,13>, <13,14,11>, <11,14,15>, <6,5,0>, <1,7,0>, <1,18,8>, <18,9,8>, <18,1,0>, <11,10,18>, <15,16,11>, <16,17,11>, <10,11,17>, <18,10,9>, <0,7,6>, } } // end of Face32 // face number33 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part33 = mesh2{ vertex_vectors { 23, <-4.53,5.02,13>, <-4.48607,5.12607,13.1524>, <-4.5297,5.02957,13.0011>, <-4.52879,5.03899,13.0042>, <-4.52673,5.05114,13.0113>, <-4.52324,5.0645,13.0234>, <-4.51733,5.08036,13.044>, <-4.50715,5.09958,13.0793>, <-4.49726,5.11354,13.1136>, <-4.53,5.02,3.2>, <-4.38,5.17,3.2>, <-4.41882,5.16489,3.2>, <-4.455,5.1499,3.2>, <-4.48607,5.12607,3.2>, <-4.5099,5.095,3.2>, <-4.52489,5.05882,3.2>, <-4.38,5.17,13>, <-4.38979,5.16968,13.0011>, <-4.39927,5.16876,13.0043>, <-4.41136,5.16668,13.0115>, <-4.42747,5.1623,13.0267>, <-4.44897,5.15321,13.0583>, <-4.46892,5.1408,13.1013>, } normal_vectors { 23, <-1,0,0>, <-0.707107,0.707107,0>, <-0.997964,0.0637756,0>, <-0.991953,0.126609,0>, <-0.978214,0.2076,0>, <-0.954984,0.296656,0>, <-0.915465,0.402398,0>, <-0.847653,0.530551,0>, <-0.781742,0.623602,0>, <-1,1.48571e-013,0>, <1.83691e-016,1,0>, <-0.258819,0.965926,0>, <-0.5,0.866025,0>, <-0.707107,0.707107,0>, <-0.866025,0.5,0>, <-0.965926,0.258819,0>, <1.83691e-016,1,0>, <-0.0652785,0.997867,0>, <-0.128498,0.99171,0>, <-0.209098,0.977895,0>, <-0.316471,0.948602,0>, <-0.459768,0.888039,0>, <-0.592795,0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face33 // face number34 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part34 = mesh2{ vertex_vectors { 4, <-4.38,5.17,13>, <-4.38,5.17,3.2>, <-3.54,5.17,3.2>, <-3.54,5.17,13>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <0,2,1>, <2,0,3>, } } // end of Face34 // face number35 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part35 = mesh2{ vertex_vectors { 4, <-3.54,5.17,-2.75>, <-3.54,5.17,0.5>, <-4.38,5.17,0.5>, <-4.38,5.17,-2.75>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face35 // face number36 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part36 = mesh2{ vertex_vectors { 19, <-3.54,5.17,-2.75>, <-3.43393,5.12607,-2.90242>, <-3.53021,5.16968,-2.7511>, <-3.52073,5.16876,-2.75431>, <-3.50864,5.16668,-2.76153>, <-3.49253,5.1623,-2.77673>, <-3.47103,5.15321,-2.80827>, <-3.45108,5.1408,-2.8513>, <-3.635,4.925,-3.6>, <-4.285,4.925,-3.6>, <-4.48607,5.12607,-2.90242>, <-4.38,5.17,-2.75>, <-4.38979,5.16968,-2.7511>, <-4.39927,5.16876,-2.75431>, <-4.41136,5.16668,-2.76153>, <-4.42747,5.1623,-2.77673>, <-4.44897,5.15321,-2.80827>, <-4.46892,5.1408,-2.8513>, <-3.96,5.0475,-3.175>, } normal_vectors { 19, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, } face_indices { 18, <18,10,9>, <18,11,10>, <10,11,17>, <8,1,18>, <18,9,8>, <1,7,0>, <6,0,7>, <18,1,0>, <11,16,17>, <15,11,14>, <13,11,12>, <13,14,11>, <11,18,0>, <4,0,5>, <3,2,0>, <0,4,3>, <6,5,0>, <16,11,15>, } } // end of Face36 // face number37 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part37 = mesh2{ vertex_vectors { 19, <4.38,5.17,-2.75>, <4.48607,5.12607,-2.90242>, <4.38979,5.16968,-2.7511>, <4.39927,5.16876,-2.75431>, <4.41136,5.16668,-2.76153>, <4.42747,5.1623,-2.77673>, <4.44897,5.15321,-2.80827>, <4.46892,5.1408,-2.8513>, <4.285,4.925,-3.6>, <3.635,4.925,-3.6>, <3.43393,5.12607,-2.90242>, <3.54,5.17,-2.75>, <3.53021,5.16968,-2.7511>, <3.52073,5.16876,-2.75431>, <3.50864,5.16668,-2.76153>, <3.49253,5.1623,-2.77673>, <3.47103,5.15321,-2.80827>, <3.45108,5.1408,-2.8513>, <3.96,5.0475,-3.175>, } normal_vectors { 19, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, <0,-0.960881,0.27696>, } face_indices { 18, <18,10,9>, <18,11,10>, <10,11,17>, <8,1,18>, <18,9,8>, <1,7,0>, <6,0,7>, <18,1,0>, <11,16,17>, <15,11,14>, <13,11,12>, <13,14,11>, <0,11,18>, <4,0,5>, <3,2,0>, <0,4,3>, <6,5,0>, <11,15,16>, } } // end of Face37 // face number38 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part38 = mesh2{ vertex_vectors { 23, <-3.39,5.02,-2.75>, <-3.43393,5.12607,-2.90242>, <-3.3903,5.02957,-2.75105>, <-3.39121,5.03899,-2.75419>, <-3.39327,5.05114,-2.76134>, <-3.39676,5.0645,-2.77344>, <-3.40267,5.08036,-2.79397>, <-3.41285,5.09958,-2.82929>, <-3.42274,5.11354,-2.86358>, <-3.39,5.02,0.5>, <-3.54,5.17,0.5>, <-3.50118,5.16489,0.5>, <-3.465,5.1499,0.5>, <-3.43393,5.12607,0.5>, <-3.4101,5.095,0.5>, <-3.39511,5.05882,0.5>, <-3.54,5.17,-2.75>, <-3.53021,5.16968,-2.7511>, <-3.52073,5.16876,-2.75431>, <-3.50864,5.16668,-2.76153>, <-3.49253,5.1623,-2.77673>, <-3.47103,5.15321,-2.80827>, <-3.45108,5.1408,-2.8513>, } normal_vectors { 23, <1,0,0>, <0.707107,0.707107,0>, <0.997964,0.0637756,0>, <0.991953,0.126609,0>, <0.978214,0.2076,0>, <0.954984,0.296656,0>, <0.915465,0.402398,0>, <0.847653,0.530551,0>, <0.781742,0.623602,0>, <1,1.48571e-013,0>, <-1.83691e-016,1,0>, <0.258819,0.965926,0>, <0.5,0.866025,0>, <0.707107,0.707107,0>, <0.866025,0.5,0>, <0.965926,0.258819,0>, <-1.83691e-016,1,0>, <0.0652785,0.997867,0>, <0.128498,0.99171,0>, <0.209098,0.977895,0>, <0.316471,0.948602,0>, <0.459768,0.888039,0>, <0.592795,0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face38 // face number39 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part39 = mesh2{ vertex_vectors { 19, <-3.43393,4.07393,-2.90242>, <-3.39,4.18,-2.75>, <-3.40729,4.11008,-2.80999>, <-3.39711,4.1344,-2.77466>, <-3.39295,4.15043,-2.76022>, <-3.3909,4.16358,-2.75312>, <-3.39023,4.17173,-2.75078>, <-3.39,5.02,-2.75>, <-3.43393,5.12607,-2.90242>, <-3.3903,5.02957,-2.75105>, <-3.39121,5.03899,-2.75419>, <-3.39327,5.05114,-2.76134>, <-3.39676,5.0645,-2.77344>, <-3.40267,5.08036,-2.79397>, <-3.41285,5.09958,-2.82929>, <-3.42274,5.11354,-2.86358>, <-3.635,4.925,-3.6>, <-3.635,4.275,-3.6>, <-3.5125,4.6,-3.175>, } normal_vectors { 19, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, } face_indices { 18, <17,16,18>, <18,0,17>, <18,1,0>, <8,7,18>, <16,8,18>, <15,14,7>, <7,8,15>, <13,7,14>, <1,2,0>, <3,1,4>, <5,1,6>, <5,4,1>, <1,18,7>, <11,7,12>, <10,9,7>, <7,11,10>, <13,12,7>, <2,1,3>, } } // end of Face39 // face number40 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part40 = mesh2{ vertex_vectors { 19, <-4.38,4.03,-2.75>, <-4.48607,4.07393,-2.90242>, <-4.38979,4.03032,-2.7511>, <-4.39927,4.03124,-2.75431>, <-4.41136,4.03332,-2.76153>, <-4.42747,4.0377,-2.77673>, <-4.44897,4.04679,-2.80827>, <-4.46892,4.0592,-2.8513>, <-4.285,4.275,-3.6>, <-3.635,4.275,-3.6>, <-3.43393,4.07393,-2.90242>, <-3.54,4.03,-2.75>, <-3.53021,4.03032,-2.7511>, <-3.52073,4.03124,-2.75431>, <-3.50864,4.03332,-2.76153>, <-3.49253,4.0377,-2.77673>, <-3.47103,4.04679,-2.80827>, <-3.45108,4.0592,-2.8513>, <-3.96,4.1525,-3.175>, } normal_vectors { 19, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, } face_indices { 18, <0,3,2>, <3,0,4>, <18,0,11>, <12,13,11>, <11,13,14>, <14,15,11>, <15,16,11>, <0,5,4>, <6,0,7>, <0,18,1>, <0,1,7>, <18,8,1>, <16,17,11>, <10,9,18>, <10,11,17>, <9,8,18>, <10,18,11>, <5,0,6>, } } // end of Face40 // face number41 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part41 = mesh2{ vertex_vectors { 19, <3.54,4.03,-2.75>, <3.43393,4.07393,-2.90242>, <3.53021,4.03032,-2.7511>, <3.52073,4.03124,-2.75431>, <3.50864,4.03332,-2.76153>, <3.49253,4.0377,-2.77673>, <3.47103,4.04679,-2.80827>, <3.45108,4.0592,-2.8513>, <3.635,4.275,-3.6>, <4.285,4.275,-3.6>, <4.48607,4.07393,-2.90242>, <4.38,4.03,-2.75>, <4.38979,4.03032,-2.7511>, <4.39927,4.03124,-2.75431>, <4.41136,4.03332,-2.76153>, <4.42747,4.0377,-2.77673>, <4.44897,4.04679,-2.80827>, <4.46892,4.0592,-2.8513>, <3.96,4.1525,-3.175>, } normal_vectors { 19, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, <0,0.960881,0.27696>, } face_indices { 18, <0,3,2>, <0,4,3>, <0,5,4>, <11,18,0>, <11,12,13>, <13,14,11>, <11,14,15>, <6,5,0>, <1,7,0>, <1,18,8>, <18,9,8>, <18,1,0>, <11,10,18>, <15,16,11>, <16,17,11>, <10,11,17>, <18,10,9>, <0,7,6>, } } // end of Face41 // face number42 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part42 = mesh2{ vertex_vectors { 23, <-4.53,4.18,-2.75>, <-4.48607,4.07393,-2.90242>, <-4.5297,4.17043,-2.75105>, <-4.52879,4.16101,-2.75419>, <-4.52673,4.14886,-2.76134>, <-4.52324,4.1355,-2.77344>, <-4.51733,4.11964,-2.79397>, <-4.50715,4.10042,-2.82929>, <-4.49726,4.08646,-2.86358>, <-4.53,4.18,0.5>, <-4.38,4.03,0.5>, <-4.41882,4.03511,0.5>, <-4.455,4.0501,0.5>, <-4.48607,4.07393,0.5>, <-4.5099,4.105,0.5>, <-4.52489,4.14118,0.5>, <-4.38,4.03,-2.75>, <-4.38979,4.03032,-2.7511>, <-4.39927,4.03124,-2.75431>, <-4.41136,4.03332,-2.76153>, <-4.42747,4.0377,-2.77673>, <-4.44897,4.04679,-2.80827>, <-4.46892,4.0592,-2.8513>, } normal_vectors { 23, <-1,0,0>, <-0.707107,-0.707107,0>, <-0.997964,-0.0637756,0>, <-0.991953,-0.126609,0>, <-0.978214,-0.2076,0>, <-0.954984,-0.296656,0>, <-0.915465,-0.402398,0>, <-0.847653,-0.530551,0>, <-0.781742,-0.623602,0>, <-1,-1.48571e-013,0>, <1.83691e-016,-1,0>, <-0.258819,-0.965926,0>, <-0.5,-0.866025,0>, <-0.707107,-0.707107,0>, <-0.866025,-0.5,0>, <-0.965926,-0.258819,0>, <1.83691e-016,-1,0>, <-0.0652785,-0.997867,0>, <-0.128498,-0.99171,0>, <-0.209098,-0.977895,0>, <-0.316471,-0.948602,0>, <-0.459768,-0.888039,0>, <-0.592795,-0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face42 // face number43 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part43 = mesh2{ vertex_vectors { 4, <-4.38,4.03,13>, <-3.54,4.03,13>, <-4.38,4.03,3.2>, <-3.54,4.03,3.2>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <0,1,2>, <3,2,1>, } } // end of Face43 // face number44 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part44 = mesh2{ vertex_vectors { 4, <-4.38,4.03,-2.75>, <-3.54,4.03,-2.75>, <-3.54,4.03,0.5>, <-4.38,4.03,0.5>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <3,1,0>, <1,3,2>, } } // end of Face44 // face number45 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part45 = mesh2{ vertex_vectors { 19, <-3.54,4.03,13>, <-3.43393,4.07393,13.1524>, <-3.53021,4.03032,13.0011>, <-3.52073,4.03124,13.0043>, <-3.50864,4.03332,13.0115>, <-3.49253,4.0377,13.0267>, <-3.47103,4.04679,13.0583>, <-3.45108,4.0592,13.1013>, <-3.635,4.275,13.85>, <-4.285,4.275,13.85>, <-4.48607,4.07393,13.1524>, <-4.38,4.03,13>, <-4.38979,4.03032,13.0011>, <-4.39927,4.03124,13.0043>, <-4.41136,4.03332,13.0115>, <-4.42747,4.0377,13.0267>, <-4.44897,4.04679,13.0583>, <-4.46892,4.0592,13.1013>, <-3.96,4.1525,13.425>, } normal_vectors { 19, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, } face_indices { 18, <18,10,9>, <18,11,10>, <10,11,17>, <8,1,18>, <18,9,8>, <1,7,0>, <6,0,7>, <18,1,0>, <11,16,17>, <15,11,14>, <13,11,12>, <13,14,11>, <11,18,0>, <4,0,5>, <3,2,0>, <0,4,3>, <6,5,0>, <16,11,15>, } } // end of Face45 // face number46 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part46 = mesh2{ vertex_vectors { 19, <4.38,4.03,13>, <4.48607,4.07393,13.1524>, <4.38979,4.03032,13.0011>, <4.39927,4.03124,13.0043>, <4.41136,4.03332,13.0115>, <4.42747,4.0377,13.0267>, <4.44897,4.04679,13.0583>, <4.46892,4.0592,13.1013>, <4.285,4.275,13.85>, <3.635,4.275,13.85>, <3.43393,4.07393,13.1524>, <3.54,4.03,13>, <3.53021,4.03032,13.0011>, <3.52073,4.03124,13.0043>, <3.50864,4.03332,13.0115>, <3.49253,4.0377,13.0267>, <3.47103,4.04679,13.0583>, <3.45108,4.0592,13.1013>, <3.96,4.1525,13.425>, } normal_vectors { 19, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, <0,0.960881,-0.27696>, } face_indices { 18, <18,10,9>, <18,11,10>, <10,11,17>, <8,1,18>, <18,9,8>, <1,7,0>, <6,0,7>, <18,1,0>, <11,16,17>, <15,11,14>, <13,11,12>, <13,14,11>, <0,11,18>, <4,0,5>, <3,2,0>, <0,4,3>, <6,5,0>, <11,15,16>, } } // end of Face46 // face number47 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part47 = mesh2{ vertex_vectors { 23, <-3.39,4.18,13>, <-3.43393,4.07393,13.1524>, <-3.3903,4.17043,13.0011>, <-3.39121,4.16101,13.0042>, <-3.39327,4.14886,13.0113>, <-3.39676,4.1355,13.0234>, <-3.40267,4.11964,13.044>, <-3.41285,4.10042,13.0793>, <-3.42274,4.08646,13.1136>, <-3.39,4.18,3.2>, <-3.54,4.03,3.2>, <-3.50118,4.03511,3.2>, <-3.465,4.0501,3.2>, <-3.43393,4.07393,3.2>, <-3.4101,4.105,3.2>, <-3.39511,4.14118,3.2>, <-3.54,4.03,13>, <-3.53021,4.03032,13.0011>, <-3.52073,4.03124,13.0043>, <-3.50864,4.03332,13.0115>, <-3.49253,4.0377,13.0267>, <-3.47103,4.04679,13.0583>, <-3.45108,4.0592,13.1013>, } normal_vectors { 23, <1,0,0>, <0.707107,-0.707107,0>, <0.997964,-0.0637756,0>, <0.991953,-0.126609,0>, <0.978214,-0.2076,0>, <0.954984,-0.296656,0>, <0.915465,-0.402398,0>, <0.847653,-0.530551,0>, <0.781742,-0.623602,0>, <1,-1.48571e-013,0>, <-1.83691e-016,-1,0>, <0.258819,-0.965926,0>, <0.5,-0.866025,0>, <0.707107,-0.707107,0>, <0.866025,-0.5,0>, <0.965926,-0.258819,0>, <-1.83691e-016,-1,0>, <0.0652785,-0.997867,0>, <0.128498,-0.99171,0>, <0.209098,-0.977895,0>, <0.316471,-0.948602,0>, <0.459768,-0.888039,0>, <0.592795,-0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face47 // face number48 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part48 = mesh2{ vertex_vectors { 19, <-3.635,4.275,13.85>, <-3.635,4.925,13.85>, <-3.43393,5.12607,13.1524>, <-3.39,5.02,13>, <-3.40729,5.08992,13.06>, <-3.39711,5.0656,13.0247>, <-3.39295,5.04957,13.0102>, <-3.3909,5.03642,13.0031>, <-3.39023,5.02827,13.0008>, <-3.39,4.18,13>, <-3.43393,4.07393,13.1524>, <-3.3903,4.17043,13.0011>, <-3.39121,4.16101,13.0042>, <-3.39327,4.14886,13.0113>, <-3.39676,4.1355,13.0234>, <-3.40267,4.11964,13.044>, <-3.41285,4.10042,13.0793>, <-3.42274,4.08646,13.1136>, <-3.5125,4.6,13.425>, } normal_vectors { 19, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, } face_indices { 18, <9,12,11>, <9,13,12>, <9,14,13>, <3,18,9>, <3,8,7>, <7,6,3>, <3,6,5>, <15,14,9>, <16,9,17>, <9,18,10>, <10,17,9>, <18,0,10>, <5,4,3>, <2,1,18>, <2,3,4>, <1,0,18>, <2,18,3>, <9,16,15>, } } // end of Face48 // face number49 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part49 = mesh2{ vertex_vectors { 4, <-4.285,4.275,13.85>, <-4.285,4.925,13.85>, <-3.635,4.925,13.85>, <-3.635,4.275,13.85>, } normal_vectors { 4, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face49 // face number50 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part50 = mesh2{ vertex_vectors { 19, <-4.48607,4.07393,13.1524>, <-4.53,4.18,13>, <-4.51271,4.11008,13.06>, <-4.52289,4.1344,13.0247>, <-4.52705,4.15043,13.0102>, <-4.5291,4.16358,13.0031>, <-4.52977,4.17173,13.0008>, <-4.53,5.02,13>, <-4.48607,5.12607,13.1524>, <-4.5297,5.02957,13.0011>, <-4.52879,5.03899,13.0042>, <-4.52673,5.05114,13.0113>, <-4.52324,5.0645,13.0234>, <-4.51733,5.08036,13.044>, <-4.50715,5.09958,13.0793>, <-4.49726,5.11354,13.1136>, <-4.285,4.925,13.85>, <-4.285,4.275,13.85>, <-4.4075,4.6,13.425>, } normal_vectors { 19, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, } face_indices { 18, <17,16,18>, <18,0,17>, <18,1,0>, <8,7,18>, <16,8,18>, <15,14,7>, <7,8,15>, <13,7,14>, <1,2,0>, <3,1,4>, <5,1,6>, <5,4,1>, <1,18,7>, <11,7,12>, <10,9,7>, <7,11,10>, <13,12,7>, <2,1,3>, } } // end of Face50 // face number51 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part51 = mesh2{ vertex_vectors { 4, <-4.53,4.18,13>, <-4.53,5.02,13>, <-4.53,4.18,3.2>, <-4.53,5.02,3.2>, } normal_vectors { 4, <-1,0,0>, <-1,0,0>, <-1,0,0>, <-1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face51 // face number52 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part52 = mesh2{ vertex_vectors { 4, <-4.53,4.18,0.5>, <-4.53,5.02,0.5>, <-4.53,4.18,-2.75>, <-4.53,5.02,-2.75>, } normal_vectors { 4, <-1,0,0>, <-1,0,0>, <-1,0,0>, <-1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face52 // face number53 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part53 = mesh2{ vertex_vectors { 21, <-4.38,4.03,3.2>, <-4.38,4.03,13>, <-4.53,4.18,3.2>, <-4.52489,4.14118,3.2>, <-4.5099,4.105,3.2>, <-4.48607,4.07393,3.2>, <-4.455,4.0501,3.2>, <-4.41882,4.03511,3.2>, <-4.53,4.18,13>, <-4.48607,4.07393,13.1524>, <-4.51271,4.11008,13.06>, <-4.52289,4.1344,13.0247>, <-4.52705,4.15043,13.0102>, <-4.5291,4.16358,13.0031>, <-4.52977,4.17173,13.0008>, <-4.38979,4.03032,13.0011>, <-4.39927,4.03124,13.0043>, <-4.41136,4.03332,13.0115>, <-4.42747,4.0377,13.0267>, <-4.44897,4.04679,13.0583>, <-4.46892,4.0592,13.1013>, } normal_vectors { 21, <-1.48142e-013,-1,0>, <1.83691e-016,-1,0>, <-1,1.18424e-014,0>, <-0.965926,-0.258819,0>, <-0.866025,-0.5,0>, <-0.707107,-0.707107,0>, <-0.5,-0.866025,0>, <-0.258819,-0.965926,0>, <-1,1.18424e-014,0>, <-0.707107,-0.707107,0>, <-0.884705,-0.466151,0>, <-0.952659,-0.304041,0>, <-0.98037,-0.197165,0>, <-0.99399,-0.109471,0>, <-0.998481,-0.0551029,0>, <-0.0652785,-0.997867,0>, <-0.128498,-0.99171,0>, <-0.209098,-0.977895,0>, <-0.316471,-0.948602,0>, <-0.459768,-0.888039,0>, <-0.592795,-0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face53 // face number54 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part54 = mesh2{ vertex_vectors { 21, <-4.38,5.17,0.5>, <-4.38,5.17,-2.75>, <-4.53,5.02,0.5>, <-4.52489,5.05882,0.5>, <-4.5099,5.095,0.5>, <-4.48607,5.12607,0.5>, <-4.455,5.1499,0.5>, <-4.41882,5.16489,0.5>, <-4.53,5.02,-2.75>, <-4.48607,5.12607,-2.90242>, <-4.51271,5.08992,-2.80999>, <-4.52289,5.0656,-2.77466>, <-4.52705,5.04957,-2.76022>, <-4.5291,5.03642,-2.75312>, <-4.52977,5.02827,-2.75078>, <-4.38979,5.16968,-2.7511>, <-4.39927,5.16876,-2.75431>, <-4.41136,5.16668,-2.76153>, <-4.42747,5.1623,-2.77673>, <-4.44897,5.15321,-2.80827>, <-4.46892,5.1408,-2.8513>, } normal_vectors { 21, <-1.48142e-013,1,0>, <1.83691e-016,1,0>, <-1,0,0>, <-0.965926,0.258819,0>, <-0.866025,0.5,0>, <-0.707107,0.707107,0>, <-0.5,0.866025,0>, <-0.258819,0.965926,0>, <-1,0,0>, <-0.707107,0.707107,0>, <-0.884705,0.466151,0>, <-0.952659,0.304041,0>, <-0.98037,0.197165,0>, <-0.99399,0.109471,0>, <-0.998481,0.0551029,0>, <-0.0652785,0.997867,0>, <-0.128498,0.99171,0>, <-0.209098,0.977895,0>, <-0.316471,0.948602,0>, <-0.459768,0.888039,0>, <-0.592795,0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face54 // face number55 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part55 = mesh2{ vertex_vectors { 19, <-4.285,4.275,-3.6>, <-4.285,4.925,-3.6>, <-4.48607,5.12607,-2.90242>, <-4.53,5.02,-2.75>, <-4.51271,5.08992,-2.80999>, <-4.52289,5.0656,-2.77466>, <-4.52705,5.04957,-2.76022>, <-4.5291,5.03642,-2.75312>, <-4.52977,5.02827,-2.75078>, <-4.53,4.18,-2.75>, <-4.48607,4.07393,-2.90242>, <-4.5297,4.17043,-2.75105>, <-4.52879,4.16101,-2.75419>, <-4.52673,4.14886,-2.76134>, <-4.52324,4.1355,-2.77344>, <-4.51733,4.11964,-2.79397>, <-4.50715,4.10042,-2.82929>, <-4.49726,4.08646,-2.86358>, <-4.4075,4.6,-3.175>, } normal_vectors { 19, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, } face_indices { 18, <9,12,11>, <9,13,12>, <9,14,13>, <3,18,9>, <3,8,7>, <7,6,3>, <3,6,5>, <15,14,9>, <16,9,17>, <9,18,10>, <10,17,9>, <18,0,10>, <5,4,3>, <2,1,18>, <2,3,4>, <1,0,18>, <2,18,3>, <9,16,15>, } } // end of Face55 // face number56 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part56 = mesh2{ vertex_vectors { 4, <-3.635,4.275,-3.6>, <-3.635,4.925,-3.6>, <-4.285,4.925,-3.6>, <-4.285,4.275,-3.6>, } normal_vectors { 4, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face56 // face number57 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part57 = mesh2{ vertex_vectors { 23, <4.53,4.18,13>, <4.48607,4.07393,13.1524>, <4.5297,4.17043,13.0011>, <4.52879,4.16101,13.0042>, <4.52673,4.14886,13.0113>, <4.52324,4.1355,13.0234>, <4.51733,4.11964,13.044>, <4.50715,4.10042,13.0793>, <4.49726,4.08646,13.1136>, <4.53,4.18,3.2>, <4.38,4.03,3.2>, <4.41882,4.03511,3.2>, <4.455,4.0501,3.2>, <4.48607,4.07393,3.2>, <4.5099,4.105,3.2>, <4.52489,4.14118,3.2>, <4.38,4.03,13>, <4.38979,4.03032,13.0011>, <4.39927,4.03124,13.0043>, <4.41136,4.03332,13.0115>, <4.42747,4.0377,13.0267>, <4.44897,4.04679,13.0583>, <4.46892,4.0592,13.1013>, } normal_vectors { 23, <1,0,0>, <0.707107,-0.707107,0>, <0.997964,-0.0637756,0>, <0.991953,-0.126609,0>, <0.978214,-0.2076,0>, <0.954984,-0.296656,0>, <0.915465,-0.402398,0>, <0.847653,-0.530551,0>, <0.781742,-0.623602,0>, <1,-1.48571e-013,0>, <-1.83691e-016,-1,0>, <0.258819,-0.965926,0>, <0.5,-0.866025,0>, <0.707107,-0.707107,0>, <0.866025,-0.5,0>, <0.965926,-0.258819,0>, <-1.83691e-016,-1,0>, <0.0652785,-0.997867,0>, <0.128498,-0.99171,0>, <0.209098,-0.977895,0>, <0.316471,-0.948602,0>, <0.459768,-0.888039,0>, <0.592795,-0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face57 // face number58 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part58 = mesh2{ vertex_vectors { 4, <3.54,4.03,13>, <4.38,4.03,13>, <3.54,4.03,3.2>, <4.38,4.03,3.2>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <0,1,2>, <3,2,1>, } } // end of Face58 // face number59 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part59 = mesh2{ vertex_vectors { 4, <3.54,4.03,-2.75>, <4.38,4.03,-2.75>, <4.38,4.03,0.5>, <3.54,4.03,0.5>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <3,1,0>, <1,3,2>, } } // end of Face59 // face number60 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part60 = mesh2{ vertex_vectors { 21, <3.54,4.03,3.2>, <3.54,4.03,13>, <3.39,4.18,3.2>, <3.39511,4.14118,3.2>, <3.4101,4.105,3.2>, <3.43393,4.07393,3.2>, <3.465,4.0501,3.2>, <3.50118,4.03511,3.2>, <3.39,4.18,13>, <3.43393,4.07393,13.1524>, <3.40729,4.11008,13.06>, <3.39711,4.1344,13.0247>, <3.39295,4.15043,13.0102>, <3.3909,4.16358,13.0031>, <3.39023,4.17173,13.0008>, <3.53021,4.03032,13.0011>, <3.52073,4.03124,13.0043>, <3.50864,4.03332,13.0115>, <3.49253,4.0377,13.0267>, <3.47103,4.04679,13.0583>, <3.45108,4.0592,13.1013>, } normal_vectors { 21, <-1.48142e-013,-1,0>, <1.83691e-016,-1,0>, <-1,1.4803e-015,0>, <-0.965926,-0.258819,0>, <-0.866025,-0.5,0>, <-0.707107,-0.707107,0>, <-0.5,-0.866025,0>, <-0.258819,-0.965926,0>, <-1,4.44089e-015,0>, <-0.707107,-0.707107,0>, <-0.884705,-0.466151,0>, <-0.952659,-0.304041,0>, <-0.98037,-0.197165,0>, <-0.99399,-0.109471,0>, <-0.998481,-0.0551029,0>, <-0.0652785,-0.997867,0>, <-0.128498,-0.99171,0>, <-0.209098,-0.977895,0>, <-0.316471,-0.948602,0>, <-0.459768,-0.888039,0>, <-0.592795,-0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face60 // face number61 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part61 = mesh2{ vertex_vectors { 19, <3.43393,4.07393,13.1524>, <3.39,4.18,13>, <3.40729,4.11008,13.06>, <3.39711,4.1344,13.0247>, <3.39295,4.15043,13.0102>, <3.3909,4.16358,13.0031>, <3.39023,4.17173,13.0008>, <3.39,5.02,13>, <3.43393,5.12607,13.1524>, <3.3903,5.02957,13.0011>, <3.39121,5.03899,13.0042>, <3.39327,5.05114,13.0113>, <3.39676,5.0645,13.0234>, <3.40267,5.08036,13.044>, <3.41285,5.09958,13.0793>, <3.42274,5.11354,13.1136>, <3.635,4.925,13.85>, <3.635,4.275,13.85>, <3.5125,4.6,13.425>, } normal_vectors { 19, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, <-0.960881,0,0.27696>, } face_indices { 18, <17,16,18>, <18,0,17>, <18,1,0>, <8,7,18>, <16,8,18>, <15,14,7>, <7,8,15>, <13,7,14>, <1,2,0>, <3,1,4>, <5,1,6>, <5,4,1>, <1,18,7>, <11,7,12>, <10,9,7>, <7,11,10>, <13,12,7>, <2,1,3>, } } // end of Face61 // face number62 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part62 = mesh2{ vertex_vectors { 4, <3.635,4.275,13.85>, <3.635,4.925,13.85>, <4.285,4.925,13.85>, <4.285,4.275,13.85>, } normal_vectors { 4, <0,0,1>, <0,0,1>, <0,0,1>, <0,0,1>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face62 // face number63 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part63 = mesh2{ vertex_vectors { 19, <4.285,4.275,13.85>, <4.285,4.925,13.85>, <4.48607,5.12607,13.1524>, <4.53,5.02,13>, <4.51271,5.08992,13.06>, <4.52289,5.0656,13.0247>, <4.52705,5.04957,13.0102>, <4.5291,5.03642,13.0031>, <4.52977,5.02827,13.0008>, <4.53,4.18,13>, <4.48607,4.07393,13.1524>, <4.5297,4.17043,13.0011>, <4.52879,4.16101,13.0042>, <4.52673,4.14886,13.0113>, <4.52324,4.1355,13.0234>, <4.51733,4.11964,13.044>, <4.50715,4.10042,13.0793>, <4.49726,4.08646,13.1136>, <4.4075,4.6,13.425>, } normal_vectors { 19, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, <0.960881,0,0.27696>, } face_indices { 18, <9,12,11>, <9,13,12>, <9,14,13>, <3,18,9>, <3,8,7>, <7,6,3>, <3,6,5>, <15,14,9>, <16,9,17>, <9,18,10>, <10,17,9>, <18,0,10>, <5,4,3>, <2,1,18>, <2,3,4>, <1,0,18>, <2,18,3>, <9,16,15>, } } // end of Face63 // face number64 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part64 = mesh2{ vertex_vectors { 4, <4.53,4.18,3.2>, <4.53,5.02,3.2>, <4.53,4.18,13>, <4.53,5.02,13>, } normal_vectors { 4, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face64 // face number65 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part65 = mesh2{ vertex_vectors { 21, <4.38,5.17,3.2>, <4.38,5.17,13>, <4.53,5.02,3.2>, <4.52489,5.05882,3.2>, <4.5099,5.095,3.2>, <4.48607,5.12607,3.2>, <4.455,5.1499,3.2>, <4.41882,5.16489,3.2>, <4.53,5.02,13>, <4.48607,5.12607,13.1524>, <4.51271,5.08992,13.06>, <4.52289,5.0656,13.0247>, <4.52705,5.04957,13.0102>, <4.5291,5.03642,13.0031>, <4.52977,5.02827,13.0008>, <4.38979,5.16968,13.0011>, <4.39927,5.16876,13.0043>, <4.41136,5.16668,13.0115>, <4.42747,5.1623,13.0267>, <4.44897,5.15321,13.0583>, <4.46892,5.1408,13.1013>, } normal_vectors { 21, <1.48142e-013,1,0>, <-1.83691e-016,1,0>, <1,-1.4803e-015,0>, <0.965926,0.258819,0>, <0.866025,0.5,0>, <0.707107,0.707107,0>, <0.5,0.866025,0>, <0.258819,0.965926,0>, <1,-1.4803e-015,0>, <0.707107,0.707107,0>, <0.884705,0.466151,0>, <0.952659,0.304041,0>, <0.98037,0.197165,0>, <0.99399,0.109471,0>, <0.998481,0.0551029,0>, <0.0652785,0.997867,0>, <0.128498,0.99171,0>, <0.209098,0.977895,0>, <0.316471,0.948602,0>, <0.459768,0.888039,0>, <0.592795,0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face65 // face number66 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part66 = mesh2{ vertex_vectors { 4, <3.54,5.17,13>, <3.54,5.17,3.2>, <4.38,5.17,3.2>, <4.38,5.17,13>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <0,2,1>, <2,0,3>, } } // end of Face66 // face number67 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part67 = mesh2{ vertex_vectors { 4, <4.38,5.17,-2.75>, <4.38,5.17,0.5>, <3.54,5.17,0.5>, <3.54,5.17,-2.75>, } normal_vectors { 4, <0,1,0>, <0,1,0>, <0,1,0>, <0,1,0>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face67 // face number68 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part68 = mesh2{ vertex_vectors { 23, <3.39,5.02,13>, <3.43393,5.12607,13.1524>, <3.3903,5.02957,13.0011>, <3.39121,5.03899,13.0042>, <3.39327,5.05114,13.0113>, <3.39676,5.0645,13.0234>, <3.40267,5.08036,13.044>, <3.41285,5.09958,13.0793>, <3.42274,5.11354,13.1136>, <3.39,5.02,3.2>, <3.54,5.17,3.2>, <3.50118,5.16489,3.2>, <3.465,5.1499,3.2>, <3.43393,5.12607,3.2>, <3.4101,5.095,3.2>, <3.39511,5.05882,3.2>, <3.54,5.17,13>, <3.53021,5.16968,13.0011>, <3.52073,5.16876,13.0043>, <3.50864,5.16668,13.0115>, <3.49253,5.1623,13.0267>, <3.47103,5.15321,13.0583>, <3.45108,5.1408,13.1013>, } normal_vectors { 23, <-1,0,0>, <-0.707107,0.707107,0>, <-0.997964,0.0637756,0>, <-0.991953,0.126609,0>, <-0.978214,0.2076,0>, <-0.954984,0.296656,0>, <-0.915465,0.402398,0>, <-0.847653,0.530551,0>, <-0.781742,0.623602,0>, <-1,1.48571e-013,0>, <1.83691e-016,1,0>, <-0.258819,0.965926,0>, <-0.5,0.866025,0>, <-0.707107,0.707107,0>, <-0.866025,0.5,0>, <-0.965926,0.258819,0>, <1.83691e-016,1,0>, <-0.0652785,0.997867,0>, <-0.128498,0.99171,0>, <-0.209098,0.977895,0>, <-0.316471,0.948602,0>, <-0.459768,0.888039,0>, <-0.592795,0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face68 // face number69 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part69 = mesh2{ vertex_vectors { 4, <3.39,4.18,13>, <3.39,5.02,13>, <3.39,4.18,3.2>, <3.39,5.02,3.2>, } normal_vectors { 4, <-1,0,0>, <-1,0,0>, <-1,0,0>, <-1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face69 // face number70 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part70 = mesh2{ vertex_vectors { 21, <3.54,5.17,0.5>, <3.54,5.17,-2.75>, <3.39,5.02,0.5>, <3.39511,5.05882,0.5>, <3.4101,5.095,0.5>, <3.43393,5.12607,0.5>, <3.465,5.1499,0.5>, <3.50118,5.16489,0.5>, <3.39,5.02,-2.75>, <3.43393,5.12607,-2.90242>, <3.40729,5.08992,-2.80999>, <3.39711,5.0656,-2.77466>, <3.39295,5.04957,-2.76022>, <3.3909,5.03642,-2.75312>, <3.39023,5.02827,-2.75078>, <3.53021,5.16968,-2.7511>, <3.52073,5.16876,-2.75431>, <3.50864,5.16668,-2.76153>, <3.49253,5.1623,-2.77673>, <3.47103,5.15321,-2.80827>, <3.45108,5.1408,-2.8513>, } normal_vectors { 21, <-1.48142e-013,1,0>, <1.83691e-016,1,0>, <-1,0,0>, <-0.965926,0.258819,0>, <-0.866025,0.5,0>, <-0.707107,0.707107,0>, <-0.5,0.866025,0>, <-0.258819,0.965926,0>, <-1,0,0>, <-0.707107,0.707107,0>, <-0.884705,0.466151,0>, <-0.952659,0.304041,0>, <-0.98037,0.197165,0>, <-0.99399,0.109471,0>, <-0.998481,0.0551029,0>, <-0.0652785,0.997867,0>, <-0.128498,0.99171,0>, <-0.209098,0.977895,0>, <-0.316471,0.948602,0>, <-0.459768,0.888039,0>, <-0.592795,0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face70 // face number71 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part71 = mesh2{ vertex_vectors { 19, <3.635,4.275,-3.6>, <3.635,4.925,-3.6>, <3.43393,5.12607,-2.90242>, <3.39,5.02,-2.75>, <3.40729,5.08992,-2.80999>, <3.39711,5.0656,-2.77466>, <3.39295,5.04957,-2.76022>, <3.3909,5.03642,-2.75312>, <3.39023,5.02827,-2.75078>, <3.39,4.18,-2.75>, <3.43393,4.07393,-2.90242>, <3.3903,4.17043,-2.75105>, <3.39121,4.16101,-2.75419>, <3.39327,4.14886,-2.76134>, <3.39676,4.1355,-2.77344>, <3.40267,4.11964,-2.79397>, <3.41285,4.10042,-2.82929>, <3.42274,4.08646,-2.86358>, <3.5125,4.6,-3.175>, } normal_vectors { 19, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, <-0.960881,0,-0.27696>, } face_indices { 18, <9,12,11>, <9,13,12>, <9,14,13>, <3,18,9>, <3,8,7>, <7,6,3>, <3,6,5>, <15,14,9>, <16,9,17>, <9,18,10>, <10,17,9>, <18,0,10>, <5,4,3>, <2,1,18>, <2,3,4>, <1,0,18>, <2,18,3>, <9,16,15>, } } // end of Face71 // face number72 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part72 = mesh2{ vertex_vectors { 23, <3.39,4.18,-2.75>, <3.43393,4.07393,-2.90242>, <3.3903,4.17043,-2.75105>, <3.39121,4.16101,-2.75419>, <3.39327,4.14886,-2.76134>, <3.39676,4.1355,-2.77344>, <3.40267,4.11964,-2.79397>, <3.41285,4.10042,-2.82929>, <3.42274,4.08646,-2.86358>, <3.39,4.18,0.5>, <3.54,4.03,0.5>, <3.50118,4.03511,0.5>, <3.465,4.0501,0.5>, <3.43393,4.07393,0.5>, <3.4101,4.105,0.5>, <3.39511,4.14118,0.5>, <3.54,4.03,-2.75>, <3.53021,4.03032,-2.7511>, <3.52073,4.03124,-2.75431>, <3.50864,4.03332,-2.76153>, <3.49253,4.0377,-2.77673>, <3.47103,4.04679,-2.80827>, <3.45108,4.0592,-2.8513>, } normal_vectors { 23, <-1,0,0>, <-0.707107,-0.707107,0>, <-0.997964,-0.0637756,0>, <-0.991953,-0.126609,0>, <-0.978214,-0.2076,0>, <-0.954984,-0.296656,0>, <-0.915465,-0.402398,0>, <-0.847653,-0.530551,0>, <-0.781742,-0.623602,0>, <-1,-1.48571e-013,0>, <1.83691e-016,-1,0>, <-0.258819,-0.965926,0>, <-0.5,-0.866025,0>, <-0.707107,-0.707107,0>, <-0.866025,-0.5,0>, <-0.965926,-0.258819,0>, <1.83691e-016,-1,0>, <-0.0652785,-0.997867,0>, <-0.128498,-0.99171,0>, <-0.209098,-0.977895,0>, <-0.316471,-0.948602,0>, <-0.459768,-0.888039,0>, <-0.592795,-0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face72 // face number73 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part73 = mesh2{ vertex_vectors { 4, <3.39,4.18,0.5>, <3.39,5.02,0.5>, <3.39,4.18,-2.75>, <3.39,5.02,-2.75>, } normal_vectors { 4, <-1,0,0>, <-1,0,0>, <-1,0,0>, <-1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face73 // face number74 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part74 = mesh2{ vertex_vectors { 4, <4.285,4.275,-3.6>, <4.285,4.925,-3.6>, <3.635,4.925,-3.6>, <3.635,4.275,-3.6>, } normal_vectors { 4, <0,0,-1>, <0,0,-1>, <0,0,-1>, <0,0,-1>, } face_indices { 2, <2,0,3>, <0,2,1>, } } // end of Face74 // face number75 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part75 = mesh2{ vertex_vectors { 19, <4.48607,4.07393,-2.90242>, <4.53,4.18,-2.75>, <4.51271,4.11008,-2.80999>, <4.52289,4.1344,-2.77466>, <4.52705,4.15043,-2.76022>, <4.5291,4.16358,-2.75312>, <4.52977,4.17173,-2.75078>, <4.53,5.02,-2.75>, <4.48607,5.12607,-2.90242>, <4.5297,5.02957,-2.75105>, <4.52879,5.03899,-2.75419>, <4.52673,5.05114,-2.76134>, <4.52324,5.0645,-2.77344>, <4.51733,5.08036,-2.79397>, <4.50715,5.09958,-2.82929>, <4.49726,5.11354,-2.86358>, <4.285,4.925,-3.6>, <4.285,4.275,-3.6>, <4.4075,4.6,-3.175>, } normal_vectors { 19, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, <0.960881,0,-0.27696>, } face_indices { 18, <17,16,18>, <18,0,17>, <18,1,0>, <8,7,18>, <16,8,18>, <15,14,7>, <7,8,15>, <13,7,14>, <1,2,0>, <3,1,4>, <5,1,6>, <5,4,1>, <1,18,7>, <11,7,12>, <10,9,7>, <7,11,10>, <13,12,7>, <2,1,3>, } } // end of Face75 // face number76 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part76 = mesh2{ vertex_vectors { 23, <4.53,5.02,-2.75>, <4.48607,5.12607,-2.90242>, <4.5297,5.02957,-2.75105>, <4.52879,5.03899,-2.75419>, <4.52673,5.05114,-2.76134>, <4.52324,5.0645,-2.77344>, <4.51733,5.08036,-2.79397>, <4.50715,5.09958,-2.82929>, <4.49726,5.11354,-2.86358>, <4.53,5.02,0.5>, <4.38,5.17,0.5>, <4.41882,5.16489,0.5>, <4.455,5.1499,0.5>, <4.48607,5.12607,0.5>, <4.5099,5.095,0.5>, <4.52489,5.05882,0.5>, <4.38,5.17,-2.75>, <4.38979,5.16968,-2.7511>, <4.39927,5.16876,-2.75431>, <4.41136,5.16668,-2.76153>, <4.42747,5.1623,-2.77673>, <4.44897,5.15321,-2.80827>, <4.46892,5.1408,-2.8513>, } normal_vectors { 23, <1,0,0>, <0.707107,0.707107,0>, <0.997964,0.0637756,0>, <0.991953,0.126609,0>, <0.978214,0.2076,0>, <0.954984,0.296656,0>, <0.915465,0.402398,0>, <0.847653,0.530551,0>, <0.781742,0.623602,0>, <1,1.48571e-013,0>, <-1.83691e-016,1,0>, <0.258819,0.965926,0>, <0.5,0.866025,0>, <0.707107,0.707107,0>, <0.866025,0.5,0>, <0.965926,0.258819,0>, <-1.83691e-016,1,0>, <0.0652785,0.997867,0>, <0.128498,0.99171,0>, <0.209098,0.977895,0>, <0.316471,0.948602,0>, <0.459768,0.888039,0>, <0.592795,0.805353,0>, } face_indices { 21, <18,11,19>, <21,12,22>, <20,12,21>, <19,11,20>, <16,10,17>, <17,10,18>, <10,11,18>, <11,12,20>, <22,12,13>, <22,13,1>, <8,14,7>, <8,13,14>, <5,15,4>, <6,15,5>, <7,14,6>, <6,14,15>, <15,3,4>, <15,9,3>, <2,9,0>, <2,3,9>, <8,1,13>, } } // end of Face76 // face number77 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part77 = mesh2{ vertex_vectors { 4, <4.53,4.18,-2.75>, <4.53,5.02,-2.75>, <4.53,4.18,0.5>, <4.53,5.02,0.5>, } normal_vectors { 4, <1,0,0>, <1,0,0>, <1,0,0>, <1,0,0>, } face_indices { 2, <1,2,0>, <2,1,3>, } } // end of Face77 // face number78 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part78 = mesh2{ vertex_vectors { 21, <4.38,4.03,0.5>, <4.38,4.03,-2.75>, <4.53,4.18,0.5>, <4.52489,4.14118,0.5>, <4.5099,4.105,0.5>, <4.48607,4.07393,0.5>, <4.455,4.0501,0.5>, <4.41882,4.03511,0.5>, <4.53,4.18,-2.75>, <4.48607,4.07393,-2.90242>, <4.51271,4.11008,-2.80999>, <4.52289,4.1344,-2.77466>, <4.52705,4.15043,-2.76022>, <4.5291,4.16358,-2.75312>, <4.52977,4.17173,-2.75078>, <4.38979,4.03032,-2.7511>, <4.39927,4.03124,-2.75431>, <4.41136,4.03332,-2.76153>, <4.42747,4.0377,-2.77673>, <4.44897,4.04679,-2.80827>, <4.46892,4.0592,-2.8513>, } normal_vectors { 21, <1.48142e-013,-1,0>, <-1.83691e-016,-1,0>, <1,0,0>, <0.965926,-0.258819,0>, <0.866025,-0.5,0>, <0.707107,-0.707107,0>, <0.5,-0.866025,0>, <0.258819,-0.965926,0>, <1,2.96059e-015,0>, <0.707107,-0.707107,0>, <0.884705,-0.466151,0>, <0.952659,-0.304041,0>, <0.98037,-0.197165,0>, <0.99399,-0.109471,0>, <0.998481,-0.0551029,0>, <0.0652785,-0.997867,0>, <0.128498,-0.99171,0>, <0.209098,-0.977895,0>, <0.316471,-0.948602,0>, <0.459768,-0.888039,0>, <0.592795,-0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face78 // face number79 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part79 = mesh2{ vertex_vectors { 21, <-3.54,4.03,0.5>, <-3.54,4.03,-2.75>, <-3.39,4.18,0.5>, <-3.39511,4.14118,0.5>, <-3.4101,4.105,0.5>, <-3.43393,4.07393,0.5>, <-3.465,4.0501,0.5>, <-3.50118,4.03511,0.5>, <-3.39,4.18,-2.75>, <-3.43393,4.07393,-2.90242>, <-3.40729,4.11008,-2.80999>, <-3.39711,4.1344,-2.77466>, <-3.39295,4.15043,-2.76022>, <-3.3909,4.16358,-2.75312>, <-3.39023,4.17173,-2.75078>, <-3.53021,4.03032,-2.7511>, <-3.52073,4.03124,-2.75431>, <-3.50864,4.03332,-2.76153>, <-3.49253,4.0377,-2.77673>, <-3.47103,4.04679,-2.80827>, <-3.45108,4.0592,-2.8513>, } normal_vectors { 21, <1.48142e-013,-1,0>, <-1.83691e-016,-1,0>, <1,0,0>, <0.965926,-0.258819,0>, <0.866025,-0.5,0>, <0.707107,-0.707107,0>, <0.5,-0.866025,0>, <0.258819,-0.965926,0>, <1,0,0>, <0.707107,-0.707107,0>, <0.884705,-0.466151,0>, <0.952659,-0.304041,0>, <0.98037,-0.197165,0>, <0.99399,-0.109471,0>, <0.998481,-0.0551029,0>, <0.0652785,-0.997867,0>, <0.128498,-0.99171,0>, <0.209098,-0.977895,0>, <0.316471,-0.948602,0>, <0.459768,-0.888039,0>, <0.592795,-0.805353,0>, } face_indices { 19, <1,15,0>, <7,0,16>, <0,15,16>, <18,6,7>, <17,7,16>, <19,6,18>, <20,6,19>, <17,18,7>, <6,20,5>, <9,4,5>, <13,2,3>, <4,11,3>, <2,14,8>, <10,4,9>, <11,4,10>, <13,3,12>, <14,2,13>, <11,12,3>, <5,20,9>, } } // end of Face79 // Declare all together +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ #declare Part = union { union{ mesh2{ Part1} mesh2{ Part2} mesh2{ Part3} mesh2{ Part4} mesh2{ Part5} mesh2{ Part6} mesh2{ Part7} mesh2{ Part8} mesh2{ Part9} mesh2{ Part10} mesh2{ Part11} mesh2{ Part12} mesh2{ Part13} mesh2{ Part14} mesh2{ Part15} mesh2{ Part16} mesh2{ Part17} mesh2{ Part18} mesh2{ Part19} mesh2{ Part20} mesh2{ Part21} mesh2{ Part22} mesh2{ Part23} mesh2{ Part24} mesh2{ Part25} mesh2{ Part26} mesh2{ Part27} pigment{Gray60} } union{ mesh2{ Part28} mesh2{ Part29} mesh2{ Part30} mesh2{ Part31} mesh2{ Part32} mesh2{ Part33} mesh2{ Part34} mesh2{ Part35} mesh2{ Part36} mesh2{ Part37} mesh2{ Part38} mesh2{ Part39} mesh2{ Part40} mesh2{ Part41} mesh2{ Part42} mesh2{ Part43} mesh2{ Part44} mesh2{ Part45} mesh2{ Part46} mesh2{ Part47} mesh2{ Part48} mesh2{ Part49} mesh2{ Part50} mesh2{ Part51} mesh2{ Part52} mesh2{ Part53} mesh2{ Part54} mesh2{ Part55} mesh2{ Part56} mesh2{ Part57} mesh2{ Part58} mesh2{ Part59} mesh2{ Part60} mesh2{ Part61} mesh2{ Part62} mesh2{ Part63} mesh2{ Part64} mesh2{ Part65} mesh2{ Part66} mesh2{ Part67} mesh2{ Part68} mesh2{ Part69} mesh2{ Part70} mesh2{ Part71} mesh2{ Part72} mesh2{ Part73} mesh2{ Part74} mesh2{ Part75} mesh2{ Part76} mesh2{ Part77} mesh2{ Part78} mesh2{ Part79} texture {Silver_Texture} } rotate -90*x }