----TUTORIAL 6--- Adding LensFlare and Glow Effect You will Need The NemoX engine Get it Here download the Visual Basic Source code here we'll use the same BaseCode as the Previous tutorial. Summary 1. New Objects Declaration and initialization3. Game Loop Modification
1. New Objects Declaration and initialization
'The Main One is The
NemoX renderer Dim Sky As cNemo_SkyBox
'the lensflare object Now in our initialization code we Add a new initializer code provided by NemoX engine
Now we add the Lensflare initialization code at our Builgeometry sub routine
Here is a screenshot for our tutorial project download the Visual Basic Source code here See you in the next Tutorial.....sincerly Polaris..Don't forget Any Bugs detected mailMe
The PreviousTutorial 5 :Adding SkyBox environnment The Next Tutorial 7 :Adding New Geometry datas
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